MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenes
3D human motion capture from monocular RGB images respecting interactions of
a subject with complex and possibly deformable environments is a very
challenging, ill-posed and under-explored problem. Existing methods address it
only weakly and do not model possible surface deformations often occurring when
humans interact with scene surfaces. In contrast, this paper proposes
MoCapDeform, i.e., a new framework for monocular 3D human motion capture that
is the first to explicitly model non-rigid deformations of a 3D scene for
improved 3D human pose estimation and deformable environment reconstruction.
MoCapDeform accepts a monocular RGB video and a 3D scene mesh aligned in the
camera space. It first localises a subject in the input monocular video along
with dense contact labels using a new raycasting based strategy. Next, our
human-environment interaction constraints are leveraged to jointly optimise
global 3D human poses and non-rigid surface deformations. MoCapDeform achieves
superior accuracy than competing methods on several datasets, including our
newly recorded one with deforming background scenes.
Authors
Zhi Li, Soshi Shimada, Bernt Schiele, Christian Theobalt, Vladislav Golyanik